能力
The powers Downfall cards, relics and potions put on a creature. X is the amount the card or relic gives.
來自發瘋
力盡Gain less
next turn.
切換光束+Increases the damage of ALL your Spawned Slimes.
Secondary effects increase by 1 for every 2 Potency (rounding up).
午時已到Basic Defends gain Replay.
反沖協議When you draw the first Status or Curse cards each turn, Exhaust it and draw a card.
反沖協議Whenever you draw a Status, gain Block.
反沖協議The first time you draw a Status or Curse card each turn, Exhaust it and draw a card.
反擊The next time you are attacked, gain a Riposte that deals damage equal to this amount.



打擊天才+At the start of your turn, add a random upgraded "Strike" Echo into your Hand.
It's free to play for that turn.
未覺醒At the end of combat or the next time you would die, heal and remove this effect.
末日來臨At the end of your turn, immediately start another turn.
合併The next time you Encode a card, Encode additional copies.







投擲劍刃You can't play Attacks next turn.
更多能量At the start of your turn, gain
.



防備At the start of your turn, Brace.

招架If your Counter is triggered this turn, the Riposte gains Replay 1.
法力When you have at least 3 Wiz, your next Attack deals 7 additional damage.







致殘Whenever you apply Weak to this enemy, they lose HP.
重擊Whenever you gain Block this turn, this enemy loses HP.












堅固When you would take unblocked attack damage, reduce it to 2.
專註The next Dead On card you play this turn triggers its effect regardless of position.

移除錯誤Remove the next Compile Error Encoded.
處於防禦模式You have 3 Thorns and your Block does not expire.
You will exit Defensive Mode at the end of this combat round.










發瘋Whenever you would gain Block this turn, instead deal that much damage to ALL enemies.







瘀傷This turn, your attacks deal additional damage to the target.

維護Basic Strikes deal additional damage.
劇毒When a debuff beside Venom is applied, lose HP.

模式轉換When you lose HP gain 16 Block enter Defensive Mode until next turn, and increase this amount requiored to trigger this effect again by 10, up to a maximum of 50.
熱烈Increase the amount of damage, Block and Soulburn from Ghostflames by 1.








獲得法力At the start of next turn, add a Bang into your Hand.
獲得法力+At the start of next turn, add a Bang+ into your Hand.
黏液Your next attack deals additional damage and triggers Consume effects.
黏液舌頭Effects that apply Goop apply more.


爆甲You can't gain Block from cards next turn.

AgonyCreatures in Agony deal 80% less damage with Attacks.
Alchyrical ElixirThe next Function you create is free to play.
Ancestral GroundsAt the start of your next turn, gain
and add a Void on top of your Draw Pile.來自Ancestral Grounds
Ancestral Grounds+At the start of your next turn, gain
and put a Void on top of your Draw pile.








Broiling FlamesThis turn, whenever another player attacks this enemy, it gains Soulburn.來自Broiling Flames

BruiseThis turn, target takes more additional damage.

BurnoutYou cannot Conjure for the rest of the turn.



Chosen VerseThe next time you play a non-Attack card this turn, draw a card and gain Block.來自Chosen Verse
Chrono-BoostEvery 12 cards you play, gain Strength.


ConstrictedAt the end of its turn, this enemy takes damage.

CuriosityWhenever you play a Power card, gain Strength.

DarkblessedWhenever you are Drained, gain Strength.
DeathmarkedAt the end of its turn, this enemy loses HP.



Doomed AttackYour next Attack this turn applies Miasma.

Draw Fewer Cards Next TurnAt the start of your next turn, draw 1 less card.

EnergizedAt the start of your turn, gain
.
EntangledYou cannot play Attacks this turn.
Equip: DaggerWhenever Torchhead attacks, it applies Poison.
Equip: FurnaceTorchhead deals additional damage for each Ember, Burn, or Soot in your Exhaust Pile. 來自Equip: Furnace

Eternal FormThe first 4 playable cards drawn at the start of each turn cost less
that turn.
Feel My PainWhenever you play a Colorless card, ALL enemies lose HP.



Gaining CardAt the start of your next turn, add a saved card into your Hand.
GambleNext turn, draw cards and Muddle them.
GloryAt the start of your turn, if you have 10 or more Glory, enter Ultimate and draw a card.
Greenpyre EnchantmentWhenever your Attacks deal unblocked damage, apply Miasma.來自Greenpyre Enchantment
Gremlin AxeWhenever you play a Skill, gain Vigor.
GremlinsMad Gremlin:
Whenever you are attacked, gain 2 Strength this turn.
Sneak Gremlin:
Whenever you play an Attack, deal 2 damage to a random enemy.
Attacks that cost 0 cost deal 2 additional damage.
Shield Gremlin:
Whenever you play an Skill, gain 2 Block.
Fat Gremlin:
Whenever you play an Attack, apply 1 Weak to ALL enemies.
Wizard Gremlin:
Whenever you play an Skill, gain 1 Wiz.
Gremlin Nob:
At the start of your turn, add 1 Bellow, Skull Bash and Rush to your Hand.
Hair TriggerWhenever you trigger a Dead On effect, play a Strike with Exhaust on a random enemy. 來自Hair Trigger

Honed SparkWhen you play a Skill, gain Strength this turn.
Hot StreakAt the end of your turn, apply Soulburn to enemies that already have Soulburn.來自Hot Streak
Inevitable DemiseThis enemy's Miasma increases by 1 each turn.
If it has no Miasma, it gains 1 instead.來自Inevitable Demise
InfernalGhostflames apply Soulburn and deal damage to ALL enemies this combat.
Infinite Beams+At the start of your turn, add a Minor Beam+ into your Hand.


Knights Card PowerALL your cards are Ethereal.
Light the WayAt the end of your turn, Torchhead deals 5 damage.
Torchhead always targets the lowest HP enemy.
Torchhead aborbs all unblocked attack damage.



ManaburnWhenever you are Drained, this enemy loses HP.
Maximum OverdriveWhenever a card ticks down in Stasis, gain 1 Strength this turn.來自Maximum Overdrive
Mecha Knight Card PowerWhenever a card is Pyred, Channel random Orbs.
MiasmaAt the end of its turn, takes X damage.




Next Turn Charge UpGain 1 Strength during your next turn.
Next Turn ReserveAt the start of your next turn, gain X
.
Next Turn Slime CrushAt the start of your next turn, add Slime Crush!!! into your Hand.
Next Turn StrengthNext turn, gain Strength.
Next Turn StunnedSkip your next turn.
Next Turn VigorNext turn, gain Vigor.


OverblockWhenever you enter Defensive Mode, the ally with the least Block gains Block and Thorns this turn.

Painful StabsWhenever Attacks deal unblocked damage, apply Miasma.
PremonitionAt the start of your turn, if at least 2 cards were Exhausted during the previous turn, draw additional cards.來自預兆






RecreateThe first Status you create each turn is Transformed into Fuel+.


RingedThe next card you play ends your turn.




Scope OutBasic Strikes now deal damage to ALL enemies.
ScorchedAt the end of its turn, gains Miasma.
Self RepairAt the end of combat, heal HP.

Shooting StarThe first time you Pyre an Attack each turn, add a copy of it into your Hand.
It's free to play that turn.來自Shooting Star
SlipperyWhen you would lose HP, reduce the amount lost to 1.
SoulfireWhenever you apply a debuff to an enemy that doesn't already have it, gain Block.


Stone Head PowerAt the end of this turn, gain X
and X Strength.
StunnedYou can't play cards, draw cards or gain Energy this turn.
Temp HPUntil end of combat, prevents damage to HP.
Test Subject Card PowerWhen you play a Skill, gain Strength.
Throwing CardsThe next time you play an Offclass card, deal damage to a random enemy and draw a card.來自投擲卡牌
Todo: The Insatiable Card PowerWhenever a card is Pyred that costs
or more, Kindle.

Unfettered FormWhenever you Ignite a Ghostflame, active its effects an additional time.來自Unfettered Form



WakingAt the start of your next 3 turns, gain Plated Armor.
Waterfall Giant Card PowerAt the end of 3 turns, apply Miasma to ALL enemies.
Weighted DiceWhenever you play a card that costs more than its original cost, play it twice.來自Weighted Dice